[bug maybe?] mute behavior within poly~

Zachary Seldess's icon

Hi everyone,

Some interested stuttering effects occur when muting MSP objects within an instance of poly~. If an sfplay~ is playing a sound file inside a poly~, and you mute that instance, all signals processing should turn off. See what happens in the attached file.

Any thoughts? Am I missing something. Even stranger things occur when embedding poly~s within poly~s...

best,
Zachary

1442.buggy_mute?.zip
zip
Zachary Seldess's icon

Seems that attachment is corrupt. Here it is again, without '?'

best,
Zachary

1443.buggy_mute.zip
zip
Guillaume Evrard's icon

hi,

using send~ / receive~ to output sound from a poly isn't a good thing, try using out~...

g

Zachary Seldess's icon

Yeah, I forgot to explicitly state that this problem occurs only with send~ and receive~ in combination with poly~. For reasons not worth getting into here, I need to use send~ and receive~.

Cycling folks, I know out~ is the preferred way to do it, but is this behavior with send~ and receive~ something that will be fixed? Thanks for any help.

best,
Zachary

Roald Baudoux's icon

The trick is to fade out the sound before muting the poly~.

Max Patch
Copy patch and select New From Clipboard in Max.

Here is a version with a fade-in/fade-out of 100 ms.

Roald Baudoux's icon

Just replace the out~ in the attached patcher with send~

Zachary Seldess's icon

Thanks Roald.

best,
Zachary