[bug maybe?] mute behavior within poly~

    Nov 27 2010 | 9:35 am
    Hi everyone,
    Some interested stuttering effects occur when muting MSP objects within an instance of poly~. If an sfplay~ is playing a sound file inside a poly~, and you mute that instance, all signals processing should turn off. See what happens in the attached file.
    Any thoughts? Am I missing something. Even stranger things occur when embedding poly~s within poly~s...
    best, Zachary

    • Nov 27 2010 | 12:29 pm
      Seems that attachment is corrupt. Here it is again, without '?'
      best, Zachary
    • Nov 27 2010 | 2:05 pm
      using send~ / receive~ to output sound from a poly isn't a good thing, try using out~...
    • Nov 27 2010 | 2:34 pm
      Yeah, I forgot to explicitly state that this problem occurs only with send~ and receive~ in combination with poly~. For reasons not worth getting into here, I need to use send~ and receive~.
      Cycling folks, I know out~ is the preferred way to do it, but is this behavior with send~ and receive~ something that will be fixed? Thanks for any help.
      best, Zachary
    • Nov 27 2010 | 3:40 pm
      The trick is to fade out the sound before muting the poly~.
      Here is a version with a fade-in/fade-out of 100 ms.
    • Nov 27 2010 | 3:40 pm
      Just replace the out~ in the attached patcher with send~
    • Nov 28 2010 | 4:47 am
      Thanks Roald.
      best, Zachary