Bug Report: Jitter glreadback FBO bug with jit.gl.mesh

    Apr 18 2010 | 7:14 am
    Hey there Jitter pals! basically, glreadback FBO is unusable with a mesh in certain circumstances, but using a videoplane works fine. I documented it the best I could- maybe someone would be able to solve it, or at least tell me why I shouldn't try to do what I'm trying to do? much Brian Chasalow connectbrian@yahoo.com