[bug?] when using [send~] in a [poly~] in Max Audio Effect

FP's icon

Hello,

Is it a bug ?

- put a [send~] object in a [ poly~] in a MaxForLive Audio Effect.
- change the size of the poly~ using 'voices $1' message

It works perfectly when Ableton Live (MaxForLive) is linked to Max5.
But it crashes when Ableton Live (MaxForLive) is linked to Max6.

Max6.0.4 & Max5.1.9
Live8.2.8

OSX10.5.8

Please let me know if you encounters the same problem.
I already did a bug report on the website.

3496.testsendProject.zip
zip
FP's icon

A little precision : this bug happens when sound setting is on 48000kHz.

kthozoid's icon

hello,
i believe it's best practice to avoid [send~] and [receive~] inside [poly~].

there are a number of threads that variously deal with this.

FP's icon
Max Patch
Copy patch and select New From Clipboard in Max.

Hello, yep thx for the information but in my case I have to use it because I use a trick to change phase only at the beginning of a phasor cycle. so it's a big problem... f./

kthozoid's icon

i get ya. might be a solution to put the [send~] and [receive~] outside the poly?

FP's icon

no, because each poly instance has his own cycle (because of the phase shifting), so it means it needs one system using the send-receive trick per instance.
you can find the entire patche here if you're interested : http://www.maxforlive.com/library/device.php?id=1080

kthozoid's icon

nothing better occurs to me at the moment than to substitute [tapin~ 0] and [tapout~ 0] for [send~] and [receive~]. but even that might not be ideal.

FP's icon

you're right, if you've download the patch you have seen it's exactly what I did but it's a little bit more expensive for cpu...