[bug?] when using [send~] in a [poly~] in Max Audio Effect


    Mar 07 2012 | 1:22 am
    Hello,
    Is it a bug ?
    - put a [send~] object in a [ poly~] in a MaxForLive Audio Effect.
    - change the size of the poly~ using 'voices $1' message
    It works perfectly when Ableton Live (MaxForLive) is linked to Max5.
    But it crashes when Ableton Live (MaxForLive) is linked to Max6.
    Max6.0.4 & Max5.1.9
    Live8.2.8
    OSX10.5.8
    Please let me know if you encounters the same problem.
    I already did a bug report on the website.

    • Mar 16 2012 | 10:55 am
      A little precision : this bug happens when sound setting is on 48000kHz.
    • Mar 16 2012 | 12:19 pm
      hello,
      i believe it's best practice to avoid [send~] and [receive~] inside [poly~].
      there are a number of threads that variously deal with this.
    • Mar 16 2012 | 1:16 pm
      Hello, yep thx for the information but in my case I have to use it because I use a trick to change phase only at the beginning of a phasor cycle. so it's a big problem... f./
    • Mar 16 2012 | 3:04 pm
      i get ya. might be a solution to put the [send~] and [receive~] outside the poly?
    • Mar 16 2012 | 4:50 pm
      no, because each poly instance has his own cycle (because of the phase shifting), so it means it needs one system using the send-receive trick per instance.
      you can find the entire patche here if you're interested : http://www.maxforlive.com/library/device.php?id=1080
    • Mar 16 2012 | 7:07 pm
      nothing better occurs to me at the moment than to substitute [tapin~ 0] and [tapout~ 0] for [send~] and [receive~]. but even that might not be ideal.
    • Mar 16 2012 | 9:16 pm
      you're right, if you've download the patch you have seen it's exactly what I did but it's a little bit more expensive for cpu...