Can I draw a sound wave using max?


    Aug 11 2011 | 3:25 am
    I would like to free hand draw the profile of a sound wave. My first instinct was to use function or itable, but I'm not sure where to go from there. Any ideas?

    • Aug 11 2011 | 3:44 am
      the [waveform] object has a draw-option, but haven´t tried it yet.
    • Aug 11 2011 | 10:02 am
      I prefer to draw to a [multislider] with something like 512 individual sliders. It's quite easy to [zl iter] and [counter] them into the [poke~] object to have them update your [buffer~].
    • Aug 11 2011 | 11:20 am
      if you want to draw the waveform cycle then
    • Aug 11 2011 | 12:50 pm
      I will try both methods to see which one works better for what I'm trying to do. I really appreciate the help.
      Let's say I also want to use strings of data that will set the wave profile. Could that be done with waveform? I know it can be done with the multislider method.
      Thank you all.
    • Aug 12 2011 | 8:57 pm
      the direct-draw into waveform~ is the simplest and quickest, but if you use a multislider you can have interpolation using pattr, which is fun too...
    • Aug 12 2011 | 10:24 pm
      Hello, my name is n4z1. What's this site about anyway?
    • Aug 12 2011 | 10:29 pm
      [listfunnel] - superhandy! never saw that before.