can i have my patch create a sub-patch object?

    Aug 12 2010 | 4:46 pm
    hi everybody, i'm making a looper recorder which i want to use live in my band, i'm trying to figure out the most efficient way to handle the buffer(s) for this, i don't want to eventually be stuck with a fixed amount of possible overdubs, so i was wondering if its possible to have a patch load new buffers realtime, or should i just create a gigantic buffer and record all the sound in that one, then having playback start from certain points maybe? is it possible anyway to have a patch create sub-patcher objects? or do i then need to dig into serious scripting? many thanx.
    greets thomas.