Hello, I am working on a project for a client who is using very high resolution video files in conjunction with a Matrox to project across multiple screens. Her files are 4096 x 768. I notice that anything sent to jit.gl.texture above 2048 x 768 produces this error:
jit.gl.texture: setting subteximage during submission.: GL Error: Invalid operation
Below is a small patch that produces this error on my machine. I am using a MacBook with a Intel GMA 950 graphics card. I am wondering if I've hit the maximum resolution jit.gl.texture can handle, or if this a limitation of my computer, or -- best! -- if there's a workaround.