Can this be done in Jitter?
Unfortunately I don't understand the scope of Jitter or what can do effectively or not. So I have to ask, can this be done in Jitter?
From what I can see thats a 3d model, could be a cube or an open cube (try using jit.gl.shape with a pretty high resolution) the trick is then to apply a mesh deformation then using scale to make it very wide (scale 4. 1. 1.) , it looks like the Y axis position is determined by the audio peak, and that the deformation point in the shape is determined by time.
A simple wipe effect with jit.gl.slab would let you wipe the image onto the screen.
Pure theory on my part.
Possible with Jitter ? Probably !
i think this video is made with jitter :-)
@Andro thanks for the details. I'm just interested in the broad ideas right now. I actually still need to get my hands dirtier with Jitter. I haven't studied it thoroughly enough yet. One part of jitter I don't understand is the 3d aspect so that's why I ask. Thanks.