Can you have something similar to jit.op @op == val 1 in openGL?

ygreq's icon

Hi there,

Do you maybe know if one can get the same equation in the graphic card?

[jit.op @op == val 1]

It is related to using jit.openni and kinect, so here is also a patch. I want to separate the output based on data coming out. It is working like this but takes to much CPU power.

Max Patch
Copy patch and select New From Clipboard in Max.

Thank you all,
ygr