Can you have something similar to jit.op @op == val 1 in openGL?


    Nov 05 2013 | 1:06 pm
    Hi there,
    Do you maybe know if one can get the same equation in the graphic card?
    [jit.op @op == val 1]
    It is related to using jit.openni and kinect, so here is also a patch. I want to separate the output based on data coming out. It is working like this but takes to much CPU power.
    Thank you all, ygr