No matter what dim I send to jit.dx.grab, it seems to use the same resolution. For instance if I use my PS3 Eye Cam's test app, I can produce a picture at a resolution of 640x480 no problem:
But if I use jit.dx.grab, I can never produce an image with any higher resolution than this:
I've already set the size of the jit.window object to 640x480. Any help?