capture jit.gl.sketch to rectangular texture
I have an @capture in jit.gl.sketch. If I try to make the dims of the texture match the movie, the image gets really messed up (see attached).
On a macbook pro w/ ATI,RadeonX1600 256 MB OSX 10.4.
Is there something I'm missing or am I out of luck?
Max Patch
Copy patch and select New From Clipboard in Max.
possibly @rectangle on your gl.texture?
No, that didn't help. @rectangle is 1 by default.
it turns out that my ati x1600 256mb video card on my MacBook Pro doesn't support rectangular textures with wrap as mirroredrepeat.
Darn it!