capture to rectangular texture

    Mar 03 2009 | 2:45 am
    I have an @capture in If I try to make the dims of the texture match the movie, the image gets really messed up (see attached). On a macbook pro w/ ATI,RadeonX1600 256 MB OSX 10.4. Is there something I'm missing or am I out of luck?

    • Mar 03 2009 | 3:23 am
      possibly @rectangle on your gl.texture?
    • Mar 03 2009 | 4:59 am
      No, that didn't help. @rectangle is 1 by default.
    • Mar 11 2009 | 7:24 pm
      it turns out that my ati x1600 256mb video card on my MacBook Pro doesn't support rectangular textures with wrap as mirroredrepeat. Darn it!