Capture to texture with transparent background

    Mar 31 2014 | 8:01 am
    I have object capturing to texture which I'm using later with I'd like the entire background to be transparent, i.e. everything that comes out of should be 100% opaque. Right now I'm using alphaglue shader, but it generates alpha from luminosity, so it's no ideal. Is there any simpler way to do it?

    • Apr 02 2014 | 4:34 pm
      capture the nurbs with a @capture 1 @erase_color 0 0 0 0