capturing and lighting ..


    Jun 04 2007 | 9:46 am
    Hello ..
    Is there a way to capture an object to a texture ..so that it keeps the lighting parameters of the scene .Any messages to the jit.gl.texture that is used to capture.? Any message to the jit.gl.sketch obj that is used to light the scene ? ..
    Thanks a lot for any help
    Pascal
    Ex :

    • Jun 04 2007 | 3:50 pm
      works here
      v a d e //
      www.vade.info abstrakt.vade.info