Change argument of bpatcher object with Textedit object

    Feb 20 2010 | 11:56 am
    - I use M4L with my Jazzmutant's Lemur to control step-sequencers, buffer shuffler... - I need (sometimes) to change OSC addresse of my Lemur's objects in my Max patch. - I have a solution : My Max5 patchs are embeded in bpatcher object in M4L. The argument of the bpatcher is the OSC addresse. And I can change the argument of the bpatcher object with Textedit object. - Everything work but when I write my new OSC addresse in the textedit object, the visible contents of my bpatcher disapperead (in presentation mode). I don't understand why ? Can you help me ?
    I send to you my Max5 and M4L patch Files to help you

    • Feb 20 2010 | 7:40 pm
      You can't change the arguments of bpatcher dynamically (bpatcher object needs to know them when the patcher loads) but you can send messages after the instantiation. if you send the patch it might be clearer though.
    • Mar 14 2010 | 9:35 pm
      Ok. Finally, I haved understand. Thank yu for you answer