Clarinet and bell sound creation please help!!!!
Hi all, im new to this forum but am on a short time limit here! I have been asked to recreate a bell and clarinet like sound using a premade patch on Max and was wondering if there were any standard settings that would help me along ?
Kind Regards,
William
two separate sounds that is
The mellow clarinet sound is created by the clarinet's characteristic use of all odd partials- its sound can be synthesized by layering sine waves that skip partials: fundamental, 3rd partial, 5th partial, 7th partial, etc. You can do this in Max/MSP by creating a patch that emits a sine wave at a tone (220 hertz for example) then that tone * 3 (660) that tone * 5 (1100), etc.
It helps to modify the volume of the partials as well, with the volume of a partial being the reciprocal of the partial number (3rd partial being 1/3rd the volume of the first, etc.).
The sound of a bell can be synthesized using sine waves as well- the "bell" sound has a lot of high pitches clustered together, with the pitches fanning out as they get lower. Using pitches on the keyboard for example (descending)- C, B, A, F#, D, A, D#, G#, etc. with the space between each partial getting larger as frequency decreases. The envelope on a "bell" sound is very important- with a sharp attack, short decay, little sustain, and long release.
Here's a patch that can help you to grasp the concepts: (this is one of the first patches I ever made and isn't very tight, but does it's job. The 2 presets are a clarinet sound and a bell sound. Be sure to send the loadbang message.)
Eli
Ah, the ever-popular "Can you do my final project for me?" patch grovel. Word to the wise: If your professor expects you to do the work yourself, then you might assume she or he actually reads the list, too.
I'm just sayin'....
Quite an interesting approach to the bell sound that Eli, have you considered making it so that it would sound like it was struck and then decay?
Rather than a continuous sound?
J