color control jit.gl.nurbs
Hi
is it possible to control the color of the single points of a nurbs with a color_matrix the same way you can do it with the mesh object?
Or is there an other way of doning so?
I want to do the same thing like described here but with a nurbs, because i need the nurbs interpolation.
thx
if you enable matrixoutput on the gl.nurbs and send it to a gl.mesh you will get both nurbs interpolation and the ability to color each vertex.
Max Patch
Copy patch and select New From Clipboard in Max.