combating random access to long video files...

    Jul 13 2012 | 12:27 pm
    I am building a video sampler which works, but has a lot of potential to be enhanced.
    First of all the biggest problem is fast access to a video, and I am using the techniques of the VPS patch of Andrew Benson.
    I use the loadram function to to load a portion of a video into ram, and I use the import message to load the same portion of sound into a buffer~.
    I choose my own audio handling, as the preparation for a spigot~ based playback takes much much longer than importing sound into a buffer~.
    The problem I face is that importing the sound into the buffer~ takes very long. It seems related to the start point of the portion I want to load and/or to the overall length. I didn't want to cut the original video into thousand pieces and rather access it randomly.
    How could I get these bits faster loaded? I would expect that it should be at least as fast as the length of a cue, which are set to a few seconds. but it seems the further away from the beginning the longer it takes to load them - up to minutes...
    Any help is appreciated...

    • Jul 13 2012 | 5:18 pm
      It sounds like your video(s) is/are pre-existent, if so, you could create independent audio files of the movie(s) in advance so as to construct preload/cue messages for sfplay~ on demand.