connecting adsr to a wave generator
Hi guys,
I've created a fairly simple wave generator; I have four different waveforms running into a selector~ object, controlled by a tab. I want to connect an adsr~ object so that when the waveform is activated it isn't just a constant, infinite cycle, but a burst of controllable length. The problem is that I cannot figure out where or how to connect the adsr~ to the patch. I couldn't find any tutorials that help me with this issue either. Any suggestions?
Thanks in advance
Hi!
The adsr~ object does not apply the ADSR envelope on the incoming signal on its own, it generates an ADSR-looking signal that you need to use as envelope on the signal you want (in this case, the result of your selector + cascade). So you actually need to audio-multiply that signal by the output of the adsr~ object and then use 1/0 message onto the adsr~ object to trigger the ADS/R phases respectively.