Control transparency of a textured gridshape

    Feb 26 2014 | 9:33 pm
    I'm trying to do the above. When I change the alpha of the gridshape (a sphere), it controls transparency of the mapped texture but not the sphere, which presents as black. So, the texture fades to a black sphere. How can I make the sphere fade at the same time?

    • Feb 26 2014 | 9:36 pm
      Without a patch to see exactly what's happening, it's hard to say. There could be any number of factors. Is blending enabled on the gridshape? What is the blend mode?
    • Feb 27 2014 | 12:27 am
      Inexplicably, it's now working. Thanks anyway, Eric