Converting the wii remotes accelerometer to displacement.

    Feb 01 2011 | 4:47 pm
    I am a final year student at the University of Huddersfield and am designing a software that will allow the me to control music effects via a wii remote. e.g. filters, reverbs ect. I am fairly new to Max MSP and am struggling to implement the acceleration to displacement formula into my patch.
    Has anybody got any ideas?

    • Feb 02 2011 | 1:17 am
      here's a little something I wrote when using the magic trackpad to control gui elements:
      This simply translates acceleration data (i.e. a continuous negative, 0, positive stream of data) into increments and decrements, which is customizable to be as sensitive as desirable.
    • Feb 18 2011 | 2:43 pm
      Unfortunately I can't seem to get this to work with my wii controller.