Cook–Torrance model shader "à la" meshlab
hi there, a quick post just for referencing a fast port of Cook–Torrance model shader I just made from meshlab shader implementation. Did that related to my project http://julienbayle.net/structure-live
here is a patch + my jxs implementation.
probably not useful in many case, but it will be here for people looking at this.
cookTorr.maxpat
Max Patch

This is beautiful! Thank you for sharing!
thanks to cook-torrance model :-)