cornerpin-issues

mr.l's icon

Hey,

why is it, that the jit.gl.cornerpin Object turns the image upside down if I use a shader before it?

Second question: the edges of the video when using cornerpin are having ugly steps. Can that be fixed (antialiasing?), so its a clean sharp shape? I use edgeblend in this example. But is there a way without blending...?

Max Patch
Copy patch and select New From Clipboard in Max.

thank you!

Rob Ramirez's icon

hi. make sure you have the latest version of max installed. the texture flip issue was resolved in 6.0.5.

try setting @fsaa 1 on your jit.window to help with the edge artifacts. other than that, edge-blending seems like a great solution to the problem.

mr.l's icon

Updating did the trick. If only everything was that easy ;)

@fsaa 1 doesnt help. I just stick to edge-blending.

Thanks!