Counter Conundrum

    Feb 22 2008 | 1:53 pm
    Hi guys,
    I'm after a way of getting these counters to relate to each other depending on what value they are each at. I've got a patch that hopefully explains what I'm trying to do:
    I'm trying to get them to have the same numerical relationship no matter which counter is banged.
    Can you help?

    • Feb 22 2008 | 2:36 pm
      On 22.02.2008, at 14:53, Rhys Perkins wrote:
      > Can you help?
    • Feb 22 2008 | 2:50 pm
      Thanks very much.
      I guess it's easy when you know how and I was trying to make things way too complicated in coming up with an anwser for this.
      You're help is much appreciated p!
    • Feb 22 2008 | 4:05 pm
      but you should look into if you actually need all your counters. one with a range of 0 to 15 and some simple math will do the job a lot more efficient.
      cheers piet