I hope that this kind of trouble hasn't been reported in another topic ... I'm looking for an explanation since yesterday in the forum so please apologize if I missed a topic dealing with the same kind of issue.
Ok, so I'll try to be as concise as possible.
- I have a main patch without any bpatcher ; only poly~ inside with parallel processing mode enabled.
- CPU consumption is far over 100% in Max display,so it "cracks"
- when running the windows task manager, I can see that none of the physical and logical core are overloaded. Each core works below 25%
If I disable the parallel processing mode of all poly~, cpu consumption displayed in max is the same as previously and I can clearly see one of the core overloaded in the core manager.
My OS is win8
Would anyone have an explanation (solution?!!) for this?
Many thanks in advance