CPU in windows


    Jan 31 2007 | 1:49 am
    Hi, I have a big MSP patch that run well in a mac using about 30% of cpu. The big problem is that I need to run this patch on windows system in a machine with better specifications that my Mac but the CPU load start to go over 100%. Could some one give me some ideas about what is going on? Thanks
    Luis Fernando Henao

    • It may be a denormal problem.
      See if you can isolate the problem to a set of objects or a single object on the Windows box.
      -A
      Jan 31 2007 | 4:44 am
    • Hi...
      You can run mac on pc and vice-versa, but...
      The mac is diferent to pc. some things have to be adapted!
      Your 100% problem! You must have a "loop" in your patch, or some "complicated" sub-patches. Try to find a ?"lighter"? to do some things!
      i'm building a huge patch that use 30 to 40% of CPU. (10 days ago)
      Belive it or not, with som modifications, the same functions uses now only 3 to 4%... yes: (three to four%)
      it is amazing to discover how to the things realy works beter!
      Sory my English!
      Good Luck!
      Jan 31 2007 | 6:09 am