i've got a i7 with 16gb RAM working with 64bits W7.
I just made my very first patch, which is a complete syntheziser, 2OSC, modulations (AM,FM), Inserts effects, GLobalFX(Flanger,Chorus,etc.), Routing Envelopes&LFO's to most parameters...
When I "copy paste" all my patch to an .amxd extension, so live can use my synth, then I save it. And I add it as MAX INSTRUMENT.
Just on basic I get like 38% CPU ussage from live, while from Windows admin Resource I don't get that much of CPU usage, if I keep on duplicating that MIDI INSTRUMENT, once I reach to 2 or 3... CPU USAGE from Ableton is like 98%...
I've tryed to debug and see the option of SHOW CPU USSAGE from MAX...but the only objects that consume 4% of the CPU is poly~ and pfft~ .... which I have 4 of them...
Is it my patch that its not optimized??
Or there is some kind of problems of optimization once it gets down to ableton with MAX4LIVE???
Thanks for your help and time.
I add the complete patch, the "main.maxpat" is the main to open it with MAX
SyntheNDREK01 is a version for MAX4LIVE
SyntheNDREK02 is a version for MAX4LIVE, but all parameters are shown horizontally without having to open MAX4LIVE to edit the sound (I did so to try and use less CPU...FAILED...obv.. )