Crackling when editing patch

    Feb 25 2013 | 7:48 pm
    I'm trying to make a polyphonic synth that creates and deletes its own generators like oscbank~ for example. But when an audio object is created sound is crackling.
    Does anybody has an idea to remove this noise ?

    • Mar 07 2013 | 6:29 pm
      Every time I create or delete an object, the sounds that are already playing make a crackle ! It is impossible for me to edit my patches on real time with that problem !
      Need your help ...
    • Mar 07 2013 | 8:01 pm
      That is a fact of life in MSP. The signal chain has to be reconfigured each time an audio object is added or deleted.
    • Mar 07 2013 | 9:46 pm
      Audio status->Enable crossfade may help you out, but if you have more than 50% CPU in a DSP patch we can't run two copies of the patch (one old and one new) at the same time and crossfade to avoid these clicks.
    • Mar 30 2013 | 2:45 pm
      Thank you for your help !