Crash -- any ideas?

    Jan 31 2006 | 12:35 pm
    I've had a couple of crashes recently. Here's a crash report, if anyone has any ideas. It looks like something's bugging out with seq~, but I've no idea whether this is me or the object. I haven't changed anything recently, but I also don't know whether any real changes were made to seq~ in 4.5.6(?).
    G5 dual 1.8, OS X.4.4, 1.5 GB RAM, MaxMSP 4.5.6
    Thread 24 Crashed: 0 seq~ 0x185fb900 seq_between + 152 1 seq~ 0x185fbb24 seq_perform + 328 2 MaxAudioLib 0x007cdd7c dspchain_tick + 80 3 MaxAudioLib 0x007cbf1c ad_process + 392 4 CoreAudio=! 0x15196b34 coreaudio_onedevice_ioproc + 276 5 0x91414ac8 IOA_Device::CallIOProcs(AudioTimeStamp const&, AudioTimeStamp const&, AudioTimeStamp const&) + 376 6 0x914147dc HP_IOThread::PerformIO(AudioTimeStamp const&) + 532 7 0x914127ec HP_IOThread::WorkLoop() + 1156 8 0x91412354 HP_IOThread::ThreadEntry(HP_IOThread*) + 16 9 0x914031d4 CAPThread::Entry(CAPThread*) + 96 10 libSystem.B.dylib 0x9002b200 _pthread_body + 96
    Thread 24 crashed with PPC Thread State 64: srr0: 0x00000000185fb900 srr1: 0x100000000200f030 vrsave: 0x0000000000000000 cr: 0x44000274 xer: 0x0000000000000000 lr: 0x00000000185fbb24 ctr: 0x0000000090048a80 r0: 0x0000000000000000 r1: 0x00000000f0101880 r2: 0x0000000001a57200 r3: 0x00000000343b7a60 r4: 0x00000000746f2061 r5: 0x0000000000000000 r6: 0x000000001783e228 r7: 0xffffffffffffffff r8: 0x0000000000000001 r9: 0x0000000000000001 r10: 0x00000000180a1fc0 r11: 0x0000000000000000 r12: 0x00000000a0007598 r13: 0x0000000000000000 r14: 0x0000000000000000 r15: 0x0000000000000000 r16: 0x0000000000000000 r17: 0x0000000000000000 r18: 0x0000000000000000 r19: 0x00000000357f69c8 r20: 0x0000000000000000 r21: 0x000000000184d7f8 r22: 0x0000000000000100 r23: 0x0000000001878044 r24: 0x0000000000000000 r25: 0x00000000015c6ae8 r26: 0x0000000000000200 r27: 0x0000000000000040 r28: 0x0000000001b57c00 r29: 0x0000000001b6d9c4 r30: 0x00000000343b7a60 r31: 0x0000000000000040

    • Jan 31 2006 | 6:51 pm
      Your guess is as good as mine unless you provide us with a bit more information. While we appreciate the crash report, it is only a small piece of the story. Please send a simple example patch with numbered steps to reproduce the crash.
      Cheers, Andrew B.
    • Feb 01 2006 | 9:19 am
      yeah, I kind of figured you'd need more... unfortunately, I can't really reproduce the problem in a simple or small way. I'll keep poking away at it. Were there any major changes to seq~ in 4.5.6, btw?