Create a 3D shape by spinning 2D image
Hannes Fritsch
10月 21 2024 | 7:22 午後
Hi guys, I'm trying to create a 3D object in OpenGL by spinning an 2D image (as PNG) or a 2D matrix. So instead of having these concentric circles, I kind of want concentric spheres. I'm very experienced in max but not so much in jitter. Is there a way to achieve this?
I'm creating generic audio visualisations for 360 degree VR videos as shown in the following example:
Wil
10月 22 2024 | 12:36 午前
check jit.gl.gridshape help file
here is spinning
circles in video example are not spinning
Wil
10月 22 2024 | 1:54 午前
use phasor~ to make it spin really fast!
Hannes Fritsch
10月 22 2024 | 7:37 午前
Thanks for your reply! But this is not really what i want. I do not want the spinning motion, but instead a solid body by rotating or spinning the 2D matrix. I kind of did the same by going from a 1D matrix, a line, to the circle by using jit.repos
Pedro Santos
10月 22 2024 | 2:27 午後
Hi, Hannes.
I'm not sure I understand completely your goal, but here's an example in 3D using spheres.
TFL
10月 22 2024 | 3:11 午後
My attempt at creating a 3D sphere from a 1D line, the line drawing the profile of the sphere, although I'm not sure either what you're looking for.