first post, from a big newbie, so pardon me if this is a redundant and/or stupid question..
I am trying to create a patch which will basically be a music-playback device, with a bar and beat counter, and the possibility to switch from one layer to the next (like, high to mid intensity, as is often made in video game music).
My idea was to have the audio sequence bounced out as wave files, and (that's the part where I'm a bit stumped!) have a midi file playing in sync to it, delivering all the tempo information, changes etc to the counter- so that you basically can put any type of music, be it rubato or not, and the counter will follow that.
Having a click would be great too, but that might be just a matter of playing another audio file in sync with the rest, right?
Thank you so much, I'll be happy about any suggestion!