creating pixelated movie in jit.world
Hello, I'm kinda stuck here on something that should be pretty easy i think. I have a movie that i am pixelationg with a matrix using the dim attribute, but when i send it to jit.world it does not show the pixelated movie that i see in jit.pwindow. instead, it changes the size of the video dimensions in jit.world. can someone tell me what i am doing wrong or what i am missing here to get the pixelated version into jit.world?

it'd be more like this:

jit.world displays the openGL objects(jit.gl...) to which you can write images as textures(or other uses), and jit.gl.videoplane or jit.gl.layer specifically can be used to display video(automatically aligned on a 'plane'-shaped object facing the camera within the openGL world of jit.world).
edit: originally, my screencap was taken without jit.gl.layer set for '@interp 0'... if you turn off interpolation like this, you'll get the exact pixelated effect you see in jit.pwindow.
hope it helps 🍻
Thank you so much for taking the time to reply. It works now and I understand how all this works much better thanks to your response.. feel like a little kid in a candy shop lol thanks again :-)