crossfading two gl.videoplanes onto a new videoplane.
The jit.gl.videoplane-xfade example seems to explain crossfading videoplanes to the master render context - but what if I want to have another slab/videoplane arrangement in between?
please post a patch showing your attempt
Max Patch
Copy patch and select New From Clipboard in Max.
capture them to texture with gl.node, and send that output to the gl.slab.
you must enable @automatic drawing on the two videoplanes to capture.
aha, perfect..thank you.
what happens in a scenario where the first two video-planes are also receiving GL textures from a node?