Decide Object with adjustable probability
Hey, I'm looking for an object or a simple combination that acts like the decide object and outputs 1 or 0 randomly at a bang input. What I want to achieve is for example to say that the chance is 80% that a 1 is the output.
I'm sure there's a simple solution but currently I'm stuck.
Thanks for your help!
start with random or expr ... plus if or gate ...
Maybe TMI, but here ya go: A simple probabilistic decision
Also, here's a "gamble" abstraction, to "play the odds" (from the Max 2.0 tutorials).
What Andrew said.
i think this is the most simple.
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Pretty much the same as Andrew's with less resolution.
sorry i did not look at it in the hurry of waking up, but you're right. though this cropped resolution thing seems nonsense to me.
Thanks you very much for your help guys!
Finally Andrews answer worked perfect for me.

Hello, I am attempting to recreate Christopher Dobrian's "Thelonius Monk effect” in Max for Live to play grace notes in Ableton as a Max Midi Effect. I am very new here and I apologize if I am missing something obvious. Could someone please point me in the right direction to achieve this effect in Ableton? I’ve tried creating an abstraction from the patches that Christopher shared in this thread but I really don’t know what I’m doing. Any help would be greatly appreciated as I've been searching the internet and I can't find any other way to attain this effect.
Here's my failed Max for Live patch:
And here is a link to "Tutorial 28" pictured in the screenshot above (page 112):
http://sites.music.columbia.edu/cmc/courses/g6601/fall2004/week2a/Max43TutorialsAndTopics.pdf