Hi, Ive got a patch that works perfectly in max5. However, I tried it in max6 and it now needs a deferlow. I wouldnt mind but its taken quite a long time to determine that a deferlow was needed. Basically, my patch wouldnt work in max6 unless it was opened in the editor (in m4l).
I have to ask, how come max patches behave differently between 5 & 6. Only reason I say this is because ive seen quite a lot of other peoples m4l patches broken due to the introduction of max6. Two that come to mind are the launchpad sequencer by novation and drumseq. Is there anything special we should be doing to avoid this?