Feb 21 2006 | 5:59 pm
    i would like to change delay times
    without the transposition - sig
    or the clicks - float
    i am thinking crossfade between 2 tapouts
    but thought i would check to see if someone has already solved this problem before delving in
    happy tunes
    it takes all of us

    • Feb 21 2006 | 6:18 pm
      Yes, there's an example featuring a smoothed delay in the MSP
      nightschool at Berkeley. At the crux are basically pipes, and !- 1.
      I've also reimplemented it; e-mail me offlist if you want a copy.
      Peter McCulloch
    • Feb 21 2006 | 6:30 pm
      Sorry for making the propaganda :-) Have a look to ej.vdb~ :
    • Feb 21 2006 | 8:44 pm
      Yes, crossfade between two is good - and remember that you can do that
      with one tapout~ with two outputs - switch the time on the output that
      is now zeroed - I think this will be much more efficient.
      There is another way, which was shown to me by Miller Puckette in, I
      recall, 1993, and I have used it many times since. Delay the change by
      10mS; at the same time ramp the output level down to zero over 10mS;
      then ramp the output up again over 10mS. The delay change will occur at
      the zero point of the output, so no click; and the very short
      interruption will be masked by the new sound that occurs after the
      Lawrence Casserley -
      Lawrence Electronic Operations -
      Colourscape Music Festivals -
    • Feb 24 2006 | 7:18 am
      the file you sent me works great - peter
      probably what miller showed you lawrence
      happy tunes
      it takes all of us
    • May 09 2006 | 6:33 pm
      Hi, I need to get transposing for the feedbacks of a delay (just like
      good old hardware). Is it possible without using buffers?. Any help or
      directions towards objects or patchers (not tutorials!!!) will be
    • May 09 2006 | 7:07 pm
      Look at the "Pitchshifting playground" patch in the examples folders.
      Peter McCulloch
    • May 10 2006 | 2:19 am