Delaying a bang...

-rb-'s icon

Again, a total noob question...But which object can I send a bang to, and it will delay an output bang a short defined time later?

Thanks!

-rb-

LoneMonad aka don malone's icon
-rb-'s icon

Well. That was the obvious choice I suppose!

Thanks!

Mehmet Can Ozer's icon

You can try "pipe" object as well

Chris Muir's icon

It's worth pointing out that these two approaches are radically different as far as how they deal with multiple bangs. Pipe will delay as many things as are poured into it. Delay acts like a retriggerable one-shot, firing delay-time after the latest bang. That's not too clear in words, but this patch might help:

Max Patch
Copy patch and select New From Clipboard in Max.

-rb-'s icon

Thanks Chris and Memo, will have a gander...