Delta audio

    Apr 10 2013 | 10:43 am
    Hi. In order to work with jumps through delay lines without clicks in the audio, I'd would like to convert the audio with delta~, then do my delay stuff, then go back to regular audio. I understand this works by adding the delta audio sample to the previous normal audio sample, but is there an object for it? An adder with a one sample delay~ does not seem to work. Thanks for any hints!