designing audio-compressor-like patch for numbers


    Dec 29 2011 | 5:04 pm
    hi! i am trying to compress data that i playback from coll. I thought that first i will try to "split 0. 0.1", where 0.1 is my treshold, than i divide higher values by "ratio" and multiply the output. i am trying to make output less glitchy, and work like in audio devices. can someone help me with inproving it?