Detecting and amplifying sound above a certain threshold
I'm pretty new to Max, and I'm having a peak detection problem.
I've built some boxes with microphones in them. When you hit the boxes, I want only mic input above a certain threshold to be processed and amplified, but I'm failing the first step, which is getting the peak detection right.
Right now I have a patch that sends a bang when it gets input above a certain level and activates a function that I've used to specify an envelope, but right it's only amplifying clicks and not the mic input, and there's a new click for every new bang (it's currently checking for peaks every 100ms). I know this isn't the way to go, so I need another approach. Any master tips would be awesome! Thanks so much for having a look.
Maybe something like this?:
Doing it all with MSP objects will be more accurate/responsive.
Mark, this is so, so helpful. Thanks so much for taking the time to answer and sending such a great example! :)
I posted a question about using an analog damper pedal earlier this morning. Could this solution be related to my yet-to-be-determined solution? I just need to send a bang when a damper pedal is pressed...