Difference between a single multitrack mtr and 1 object per track?
I'm currently playing around with the mtr object and I know my patcher would be cleaner if I used several instances of mtr instead of a single one with several tracks.
My question is, is there a reason to opt for a single object rather than one mtr per track? My project is getting big so I am wondering if it could have an effect on performance.. I am going to use mtr with a least 32 parameters, possibly more if I keep integrating it everywhere...
Thanks