Different kinds of noise ...

    Jun 05 2011 | 2:40 pm
    I would like to make different kinds of noise (different sounding noise).
    Which max objects do I use other than the standard max objects noise~ and pink~ ?
    Also, are there some filters that work well with noise generators?
    The reason why I ask, is because I want to trigger some noise that changes texture along a sort of envelope curve ...
    Thanks for your help,

    • Jun 05 2011 | 3:59 pm
      if you're on a mac, here are some ports of noise generators from supercollider http://sbl.github.com/sc-max/
    • Jun 05 2011 | 4:14 pm
      Litter Power, by Peter Castine, has you covered for noise and other stochastic functions. It comes in a paid and a free "starter pack" version. http://www.bek.no/~pcastine/Litter/
    • Jun 05 2011 | 8:04 pm
      any filter object will work nicely with noise. use slide~ and reson~/ fffb~ for a start.
    • Jun 06 2011 | 12:22 am
      Interesting experimenting with building a wavetable with random or something for psuedo-noise and random harmonics
    • Jun 09 2011 | 10:01 am
      Thanks to Chris for the pointer to Litter Power, which will keep you happily in noise for hours.
      I should point out that the free Starter Pack is still a Max4 product (it can be coaxed into working with Max5, but it's a little cranky and tends to fright off people trying it for the first time). The Pro Bundle is fully Max5-friendly.
      There will be a Max5-friendly version of the Starter Pack "Real Soon Now™". The current delay is due to moving from Berlin to Edinburgh (with a certain amount of commuting between the two), which has severely limited time available for updating stuff.
    • Jun 09 2011 | 9:31 pm