Difficulty putting a texture on a .dae model

benoit-1842's icon

I am trying to put a texture on a .dae model without success. I use the jit.gl.texture example and nothing works with my model ! The movie is a flashing light on my model and the chili pictures just change the color of my model.... It's super easy to put a texture of my model in Blender but not in Max... And does somebody know how to export the texture from Blender to Max.....it will be very useful since I don't use Maya... I will like to send my object but we cannot post .dae files..... Does somebody have a magical piece of patch that texture a model everytime somewhere .....

Thanx a lot...

Ben

benoit-1842's icon

here'a a model that doesn't work properly

4872.babylonmax.zip
zip
Rob Ramirez's icon

i think you should apply a texture in blender, and export the model with the texture.
that way the texture coordinates should export with the model.

once you've got proper texture coordinates, and a loaded texture, it's a simple matter to replace that texture with whatever you like in Max.