Difficulty putting a texture on a .dae model

    Jan 12 2013 | 12:01 am
    I am trying to put a texture on a .dae model without success. I use the jit.gl.texture example and nothing works with my model ! The movie is a flashing light on my model and the chili pictures just change the color of my model.... It's super easy to put a texture of my model in Blender but not in Max... And does somebody know how to export the texture from Blender to Max.....it will be very useful since I don't use Maya... I will like to send my object but we cannot post .dae files..... Does somebody have a magical piece of patch that texture a model everytime somewhere .....
    Thanx a lot...

    • Jan 12 2013 | 1:37 am
      here'a a model that doesn't work properly
    • Jan 12 2013 | 6:07 pm
      i think you should apply a texture in blender, and export the model with the texture. that way the texture coordinates should export with the model.
      once you've got proper texture coordinates, and a loaded texture, it's a simple matter to replace that texture with whatever you like in Max.