disabling scale,position,camera for individual shapes

    Apr 14 2013 | 3:22 pm
    I´m using the Ganz Graf Modx M4l-device for visualisation in my live set, and I ´m trying to make some basic moving shapes on top of the stuff that´s allready there, using jit.gl.sketch. The problem is that I don´t want the stuff i´m adding to be effected by the camera, position and scale attributes. I just want the original graphics to move around in 3d space and the "top layer" to keep still. Is there some way to disable scale,position and camera for the shapes I´m adding on top?
    Thank you, Hans

    • Apr 15 2013 | 9:17 pm
      simplest way is probably to set @transform_reset on the objects of your overlay layer.
      if you want a completely independent camera view, you can add the overlay objects to a jit.gl.node, and add a jit.gl.camera to that node as well. the gl.node's camera view should override the main camera view for its child objects.
    • Apr 17 2013 | 7:14 pm
      Thank you!!! I´ll get right on it:)