I'm really lost here and can't seem to get the logic of what I want to do.
It seems that in MAX6 the draw_piwels command to the jit.gl.render doesn't function anymore.
It' like to have a static gradient background that doesn't move along when I move the/flip/rotate the camera of my scene.
I think thi scan be done by using jit.gl.nodes and jit.gl.camera to render the 'in front' objects and use a different jit.gl.node to render a static fixed position jit.gl.videoplane in the back
However, I simply can't get it to work and have a few problems when trying, like textures not rendering and so on.
Any one can shed some light on this?