I thought I'd be able to quickly knock up a quick simulation of an led lightbox in Max 6.
Read the Jitter 3d tutorials and I've cobbled together the following code (below). It works I guess but I want to build a much bigger array, say 64x10, and there must be a better way.
Would I be able to change the colours of each cube if I used jit.gl.multiple? Or can I use poly~ or something?