drawing with framedifferences

    Dec 09 2012 | 7:21 pm
    I want to create a way of painting with framedifferences and created this simple patch. And changed the @erase_color 1. 1. 1. 0.2 on the render object alphachannel to 0.2 and was thinking that the white part would stay visual but I was wrong.
    I want to do painting with my bodymovement. how can I get the withe color from the framedifferences to stay?
    heres the patch:

    • Dec 10 2012 | 12:15 am
    • Dec 10 2012 | 5:16 pm
      but I want the white color in my patch to stay. So it doesnt fades away. As if I would paint with my bodymovements.
      I want to create somthing to paint with my hands in the air. any suggestion?
    • Dec 15 2012 | 10:13 pm
      Ciao Per, use the "max" operation
    • Dec 16 2012 | 1:10 am
      ciao rajan
      seems suddenly so obvious :)