I have a patch I'm working on with one rendering context that has a number of video planes and .OBJs with textures mapped etc.
Is there a simple way to duplicate the entire "output" to 2 windows without taking a huge hit on frame rate? I really like what I have going with all the various pieces in one window, and I want it appear on two windows at once.
I have a triple-head-to-go for hardware output, but that will widen my virtual desktop size. I'm looking to duplicate the output within Max/Jitter if possible so that 2 of the Triple Heads will get the same image (or am i looking at this all wrong - lol)?