Easing and tweening: how to make a tulip?
Hi
I'm having fun messing with (and breaking) some equations that relate to tweening and interpolation on linear input. What I would like is a simpler mathematical function to get a "tulip" shaped output. That is to say, given linear input, the output ramps logarithmically over the 1st quarter, then stabilises before ramping exponentially over the last quarter. This is vague, I know. I guess I'm looking for a reversed extreme cosine output; the following simple patch probably describes it better:
Forgive please, I am not math speaker good.
Brendan
Pretty damn comprehensive Gregory, many thanks (wasn't there a similar thread request recently??)*.
I look forward to playing with these.
Brendan
why aren't search results chronological?
By the way - those tweening and easing functions are now a part of the Easing package you can download from the Package Manager - you get the gen~ stuff *and* Max externals as well.
Win-Win
Win Win indeed!