Still wont let me capture to the node. Should I not enable capture parameter for the node?
I might be confused of its function.
What I want to achieve is:
1. send several textures to individual jit.gl.mesh objects.
2. Capture all of these textures by a jit.gl.node object
3. send the combined texture to two or more jit.gl.videoplane objects for overlap and edgeblend when using several projectors.
But when I enable capture, everything goes black.......
I thin I have misunderstood some concepts here? or?