Embed a surface as a PNG in a patcher file
I am trying to figure out how to embed a surface as a PNG in a patcher file...
I was able to find a code snippet that might be relevant for what I am trying to accomplish.
long size = 0;
void *data = NULL;
jgraphics_write_image_surface_to_filedata(x->j_surface, JGRAPHICS_FILEFORMAT_PNG, &data, &size);
if (size) {
x->j_format = gensym("png");
binarydata_appendtodictionary(data, size, gensym("data"), x->j_format, d);
x->j_imagedata = data;
x->j_imagedatasize = size;
}
However, the good stuff is probably inside the function binarydata_appendtodictionary()
which is not available to me.
Binbufs? Dictionaries?
What's the right strategy to accomplish this in Max 5?
Can someone post a more complete/detailed example?
Thank you for any help.
- Luigi